maandag 30 april 2012

The sense of the sleight of hand man cover art

I spoke about Arc Dream Publishing's Kickstarter project The sense of the sleight of hand man before. The project has been funded and gathered close to triple the amount it needed.

Below you'll see the cover art for the book, painted by Dennis Detwiller.



zondag 22 april 2012

Collection update : Call of Cthulhu (4)

It has been quite a while since I did a collection update and so much has been coming in! How about some more Call of Cthulhu. I must be getting close to collecting everything Cthulhu right ? Yeah right. In any case, there will be a lot more Cthulhu coming in. That's for sure.



























  • La llamada de Cthulhu, Edición coleccionista is the Spanish Call of Cthulhu collector's edition by Edge Entertainment. As you can see it's another beautiful book in the vein of the French edition. The collector's edition comes in a boxed set with an Elder Sign imprinted on the box cover. The contents include the player's handbook, a gorgeous DM's screen, character sheets and a map of Arkham.


  • Miskatonic University Library Association Monograph 0301 : Cthulhu Invictus is the monograph that would be eventually turned into Chaosium's own 23115 Cthulhu Invictus, a Call of Cthulhu setting set in the time of the Roman Empire. This copy is a second printing of the monograph since it includes the content table which was missing from the first printing.


  • Necronomicon by Avon Books is the pocket version of the mad Arab Abdul Alhazred's cursed and dreaded tome. Sanity checks are required for perusing through the described spells, rituals, and symbols.
  • CHA6018 Nightmare's Disciple is Joe Pulver's story of detective Christopher James Stewart who follows a trail of mutilated bodies in order to try and catch a serial killer.


This is the original release of Fantasy Flight's Nocturnum campaign. A master collection book and a D20 version were released afterwards as well.

  • CC01 Long Shades contains a wealth of background material of a new alien evil called the Shk'ryth. It also contains three adventures : Snowflake valley, The madness of the Twilight Queen, and Stilness.
  • CC02 Hollow Winds contains an indepth examiniation of this inhuman threat and its apocalyptic plans for the Earth split up over ten chapters.
  • In CC03 Deep Secrets players find themselves at the brink of insanity as they make their way towards their final destination, only to discover that everything they know is wrong.


  • Grimrock Isle is Triad Entertainment's second Call of Cthulhu release, published in 1992. It's a solo adventure where the player journeys to the seacoast town of Dove's Bay to investigate the classic haunted house.
  • Unterdrück was published in 1997 by G&S Verlag and is the German version of Pagan Publishing's Grace under Pressure. Grace under Pressure, written by Jeff Barber and John Tynes, was originally released in the Unspeakable Oath #2 (in my opinion the one most difficult to find), and later rereleased in Pagan's The Resurrected Vol. 1 - Grace under Pressure.


  • CHA2363 The complete dreamlands is the 4th edition of Call of Cthulhu's Dreamlands setting. It was published by Chaosium in 1997 and includes a travelogue, a bestiary, a gazetteer, information on the gods of the Dreamlands and much more.
  • CHA2372 The Bermuda Triangle is a 1990's Call of Cthulhu sourcebook that details the Caribbean region and was published by Chaosium in 1998.

- Previous collection updates -

zondag 15 april 2012

The Sense of the Sleight of Hand Man



Check out Arc Dream Publishing's new Kickstarter for The sense of the sleight of hand man, a Call of Cthulhu campaign by Dennis Detwiller.

The Sense of the Sleight of Hand Man is a complete classic Call of Cthulhu campaign set in 1920s New York and in H.P. Lovecraft's Dreamlands and will be approximately 128 pages long.

The campaign was originally scheduled to appear in different issues of Worlds of Cthulhu but when the magazine stopped being published, only the first chapter had appeared. Download the first chapter of The sense of the sleight of hand man here.

A hardcover edition will be printed but only for those who support the kickstarter with sufficient funds. There will be no extra copies printed for later sale so the only way to get a copy is through supporting this kickstarter project.

zondag 1 april 2012

RPG Goodies March

I'm not going to keep you waiting so long this time.

Goodman Games



  • In Age of Cthulhu 6 - A Dream of Japan a search for a missing socialite leads to the Aokigahara forest at the base of Mount Fuji. Eerily quiet, strangely lifeless, and infinitely desolate, this mysterious forest hosts more suicides than any other location in the world – and, as the investigators will discover, is home to an alien intelligence far beyond our comprehension... Set throughout the globe and torn from the pages of the hidden history of the world, Age of Cthulhu adventures bring new secrets and mind-bending horrors to your 1920’s Call of Cthulhu game. Each adventure comes with copious player handouts, detailed maps, and pre-generated investigators ready to risk their lives and their sanity to confront the horrors of an uncaring universe.

Wizards of the Coast



  • Lords of Waterdeep is a strategy board game for 2-5 players. You take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder—or help—the other lords by playing Intrigue cards to enact your carefully laid plans.



Sixtystone Press



  • Investigator Weapons for Call of Cthulhu in the Classic era is a comprehensive collection of weapons available to stalwart investigators of the Cthulhu Mythos and their crazed cultist opponents. Investigator Weapons covers handguns, rifles, shotguns, submachine guns, machine guns, flamethrowers, melee weapons, explosives, and special ammunition; and gathers together all the spot rules for injury, environmental conditions, and firearms combat in one place, as well as introducing many optional rules for enhanced play.

    Hans-Christian Vortisch (author of Cthulhu – Waffen-Handbuch, GURPS High-Tech, GURPS Martial Arts: Fairbairn Close Combat Systems, and GURPS Tactical Shooting) has selected several dozens of the most typical or iconic weapons available to the discerning shooter in the 1920s and 1930s. These range from the famous Colt M1911 and Thompson submachine gun to lesser known but more widespread firearms.

donderdag 29 maart 2012

Bumps in the Night Kickstarter Fundraiser



Pagan Publishing is a small but award-winning publisher of role-playing games, specializing in books and supplements for the Call of Cthulhu role-playing game. They have completed work on a new collection of five game scenarios entitled "Bumps in the Night" written by John H. Crowe III. All five scenarios use the Call of Cthulhu Basic Role Playing mechanics, but none of them are based on the Cthulhu Mythos. Instead the players will have to face obscure horrors from the world of myth and folklore. At 120 pages, "Bumps in the Night" is beautifully illustrated by Rick Sardinha, Heather Hudson, Samuel Araya and Rhonda Libby. It will be produced as a 8.5" x 11" softcover, with glossy color exteriors and grisly grayscale interior artwork.


I mentioned the possibility to pre-order Bumps in the Night in a earlier post. After some customer pre-orders Pagan still needed to raise another $2,500 dollars to cover the rest of the printing and shipping to their warehouse. Well, they got that within 24 hours and more. And more. The counter of the Bumps in the night Kickstarter Fundraiser currently stands at $9486 causing Adam Scott Glancy to add the following reaction:


To say that I was surprised to see that you, Pagan's fans, met our fund-raising goal of $2,500.00 in less than 12 hours would be a bit of an understatement. By the end of our first day I was running out of words to describe how shocked I was by the generosity of our fans and by the good-will Pagan Publishing still has. Three days in and I am speechless.

Of course, since exceeding our fund-raising goals was not a subject I put any thought into, I have been playing a bit of catch up on this subject. Every time I think "I'll add a reward for everyone when we hit the $4K mark," suddenly we've passed the $4K mark. Okay, I'll add the new reward when we hit $5K...

ZOOM!

$5K is in my tail-lights.

$6K?

SPLAT!

We've got the $6K goal splashed all over our grill. Clearly I'm going to have to add the rewards and not worry about the pledge levels because you folks are exceeding my expectations faster than I can conceive them.

So let's begin by offering a couple of new rewards to EVERYONE who has pledged.

Everyone who pledged to this project will now receive two pdfs. The first pdf will be a collection of all the player handouts, floor-plans and maps for the scenarios in Bumps in the Night. That will save you from having to stretching the spine of the book photocopying those pages for your players.

The second pdf will be a set of pre-generated characters that I created for running the scenario "The Vengeful Dead" at game conventions. Your players may enjoy using them or maybe you can use them to fill out the guests at the resort if your players prefer to roll up their own characters.

However, that does not cover any so-called Stretch Goals, that is new aspects or enhancements for a project that can be added as new pledge levels are achieved. I won't add anything to Bumps in the Night that might delay the book going to press. I also don't want to collect funds for a project that cannot be immediately sent to press (or at least isn't extremely close to completion). Therefore the only Pagan project that could qualify as being ready to go sans an infusion of cash is the softcover edition of Delta Green: Targets of Opportunity. However, it requires a great deal of cash. To print and ship it would be (as per my last print bid) another $8,740.00 And that doesn't include paying the artists, the writers and the licensing fees.

So, I am hesitant to make the funding of Delta Green: Targets of Opportunity a stretch goal for this fundraiser. My inclination is to take any money over and above our goals for Bumps in the Night and put into a nice warm savings account, so that when we do a fundraiser for Delta Green: Targets of Opportunity, soon after this Kickstarter ends, then we'll just have that much less money to raise. I feel this would be less confused and allow for a package of backers' rewards that are tailored for a Delta Green product.

Nevertheless, none of this would be possible without you, Pagans fans and backers. So I am certainly willing to entertain any suggestions you have. Would you prefer a separate Kickstarter or would you prefer to try and pile on the momentum of this one and build it to a two-for-one fundraiser? I'm also interested in any suggestions you folks might have for additional rewards you might be interested in. Certainly there are playtest notes that could be shared. There are other Pagan Publishing books that could be mailed out with your copy of Bumps in the Night. None of these possibilities would be here if it wasn't for your generosity so I am open to any suggestions you might care to offer.