This is an anthology of nine adventures (Fear in a bottle, The Lock-in, The Ilsley Variant, The confessions of St. Augustine, Chapter CCLXVIII, The Great Old Ones on the Great White Way, The Costume Party, Lemuralia, 13 Black Candles, and Dead Leaves Fall) by the winners of the 2011 Chaosium Halloween Adventure contest.
Rather than being a simple, linear history, this book takes a unique perspective on the roleplaying industry. Reflecting that it is the creation of thousands of talented individuals and scores of talented companies, this book instead devotes individual sections to describing the histories and products of almost 60 different companies that have published roleplaying games from 1974 to the present day. The companies are laid out in a chronology based on when each began publishing in the roleplaying field.
Faiths of Corruption presents a player-friendly overview of the evil-aligned religions and faiths of the Pathfinder campaign setting, along with new rules and information to help players customize pious characters in both flavor and mechanics.
Pathfinder Campaign Setting - Lands of the Linnorm Kings In the savage north lies a realm where only those who slay mighty draconic linnorms are fit to rule. Where giants and trolls dwell just beyond the veneer of civilization, lying in wait to attack any who tread too far into the wild. Where the magical influence of the First World of the fey hides just beyond a thin layer of reality. Where barbarians, berserkers, and raiders constitute civilization, and the weak serve the strong. These are the fabled, savage, and noble Lands of the Linnorm Kings.
Lands of the Linnorm Kings presents a comprehensive overview of these mighty kingdoms, a realm of powerful viking kings, capricious fey, and savage beasts.
The Apocalypse Machine continues the investigations of Trail of Cthulhu in a post-apocalyptic world. In these pages, you will find instructions on designing your own apocalypse; new Occupations, Skills and Drives, and explanations of how the old ones function in this post-apocalyptic world; and many ways for the Mythos to take over.
Many Fires contains extensive handouts, maps of the region, a treasure trove of fantastic GM advice, and six pre-generated characters, each with a terrifying secret.
Wizards of the Coast
Designed for 1–5 players, this board game features multiple scenarios, challenging quests, and cooperative game play. The contents of this game can also be combined with other D&D Adventure System Cooperative Play board games, including Castle Ravenloft and Wrath of Ashardalon, to create an even more exciting experience.